Fictional Fighters Version 1.15!


It's time for the first major update of Fictional Fighters!

This update fixes the problems people had with the original game, as outlined in the first post. It took a lot of work to get some of these fixes done, but I was determined not to be late. The update is even a bit early in my time, because I knew that it's June 4th for most people in the world (and I really want to play Deltarune).

Here are all the things that were fixed:

  • Players can now heal Dr. Feuerstein and Dr. Chocomarsh in the overworld. This was done thanks to a custom plugin by developer SnakekillerX! You can look at their GitHub here or in the description for the game. Dr. Chocomarsh is now first in the party instead of Dr. Feuerstein during the final battle, but hopefully Dr. Feuerstein isn't too mad!
  • The path has been made more clear. Now you know where to go more clearly! The path also looks nicer, too. Thanks for the feedback on that!
  • Teleports have been fixed so that you won't accidentally be teleported to the next room.

Thank you to everyone who gave feedback on the project. Remember to fill out the survey and to report any bugs you find in the new update. But for now, I'll go to bed and wake up to play the new Deltarune chapters.

... huh, I wonder if I should make another Fictional Fighters game. People seem to really like the concept. It would be really ambitious... wait, did I already start developing it?

Stay tuned for more information on that.

Files

FictionalFighters 1.15 Windows.zip 420 MB
3 days ago
FictionalFighters 1.15 Mac.zip 232 MB
3 days ago

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